About
Hello, I'm Martin Dahlin
Senior Technical Artist and Product Manager with 15+ years in game development, including 8+ years specializing in Technical Art. I've built artist-friendly tools and pipelines across AAA and mobile studios of all sizes, for a wide range of DCC applications – bridging Art and Engineering through usability, performance, and a UI/UX focus. Experienced with major industry game engines, I combine hands-on execution with strategic and team insight to deliver high-impact workflow solutions.
Skills
- 3D Graphics
- Technical Art
- Programming
- Game Development
Interests
- Travel
- Investing
- Metacognition
- Science fiction
Where I've Worked
STUDIOS